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Dice, Camera, Action Wiki
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Episode 13
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Episode 13
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==== Evelyn's Transformation ==== Outside, [[Evelyn Marthain|Evelyn]] starts feeling connected to nature. [[Chris Perkins|Chris]] asks her to make a wisdom saving throw. She fails. [[Diath Woodrow|Diath]] sees that [[Evelyn Marthain|Evelyn]] is thrashing. [[Evelyn Marthain|Evelyn]] can hear [[Diath Woodrow|Diath]]'s heart pounding. [[Diath Woodrow|Diath]] wakes up the others. [[Strix]] uses her ''driftglobe'' to cast light onto the scene. The group urges [[Paultin Seppa|Paultin]] to sing to her, hoping it will calm her down. He tries and rolls an 11. Not good! [[Evelyn Marthain|Evelyn]]'s face shifts. Her skull is changing shape. She calls on [[Lathander]] for help. [[Diath Woodrow|Diath]] has an idea - he asks [[Paultin Seppa|Paultin]] for his wine. Nope... [[Paultin Seppa|Paultin]] drank it all. [[Evelyn Marthain|Evelyn]] casts Nature's Wrath, and vines appear and completely ensnare her. [[Diath Woodrow|Diath]] wants to use the cart to pin [[Evelyn Marthain|Evelyn]] to the tree. The heroes try, but they fail their strength checks. [[Evelyn Marthain|Evelyn]] turns into a werewolf. [[Paultin Seppa|Paultin]] is going to cast ''sleep'' on her. [[Nathan Sharp|Nate]] needs to roll a number of dice and tally the results. The total needs to exceed [[Evelyn Marthain|Evelyn]]'s hit point total for the spell to work. He rolls a total of 39 hit points. [[Evelyn Marthain|Evelyn]] has 40. Not enough. [[Strix]] uses sorcery points to give herself a spell slot. She casts ''hold person''. Anna points out that the last time [[Strix]] used this spell, somebody died. Anna rolls a saving throw.. natural 20! Werewolf [[Evelyn Marthain|Evelyn]] can't get out of her bonds. Apparently, her werewolf form looks similar to a pomeranian. The group wants to try another song. [[Paultin Seppa|Paultin]] tries ''sleep'' again. This time, it works.
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